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Polygon Definition: Types, Properties, and Examples Explained

The Unseen Architecture: A Deep Dive into the World of Polygons In the grand tapestry of mathematics, few concepts are as fundamental, as ub...

The Unseen Architecture: A Deep Dive into the World of Polygons

In the grand tapestry of mathematics, few concepts are as fundamental, as ubiquitous, and as elegantly simple as the polygon. From the crystalline structures of snowflakes to the towering facades of modern skyscrapers, from the humble honeycomb to the complex diagrams of theoretical physics, polygons are the silent, ever-present building blocks of our world. They are the shapes that bridge the gap between the abstract realm of numbers and the tangible reality we inhabit. To understand polygons is to understand a foundational language of the universe, a language of lines, angles, and vertices that describes form, structure, and space itself.

This exploration is not merely an academic exercise. It is a journey into the very heart of geometry, a quest to unravel the secrets held within these closed chains of straight lines. We will begin with the most basic definitions, establishing a clear and rigorous understanding of what a polygon is and what it is not. From there, we will embark on a systematic tour, classifying these shapes by their sides, their angles, and their symmetries. We will delve deep into the most important members of the polygon family—the triangle and the quadrilateral—discovering the rich and intricate rules that govern their existence. We will then scale up our investigation to the vast family of regular polygons, uncovering the powerful formulas that allow us to calculate their angles, their areas, and the intricate web of their diagonals. Finally, we will expand our perspective beyond the flat plane, exploring how polygons tessellate to create infinite patterns and how they extend into three dimensions to form the perfect solids of ancient geometry. This is a comprehensive guide to the multifaceted, indispensable, and beautiful world of polygons.

Part 1: The Fundamental Definition - What Truly is a Polygon?

Before we can appreciate the complexity and beauty of polygons, we must first establish a precise and unambiguous definition. In casual language, the term is often used loosely to describe almost any flat shape with straight-ish sides. In mathematics, however, the definition is far more rigorous.

A polygon is a two-dimensional, closed geometric figure composed of a finite number of straight-line segments that are joined end-to-end. These segments are called the edges or sides of the polygon, and the points where the edges meet are called the vertices or corners. The word itself derives from the Greek, with 'poly' meaning 'many' and 'gon' meaning 'angle' or 'knee'. Thus, a polygon is, quite literally, a shape with many angles.

This simple definition contains several critical components that must all be true for a shape to be considered a polygon:

  • It must be two-dimensional: This means it lies entirely on a flat plane. It has length and width, but no depth or thickness. A cube, for instance, is not a polygon, but its faces are.
  • It must be closed: The line segments must form a complete, unbroken loop. There can be no gaps or openings. A shape like a 'U' or a 'C' is not a polygon because it is not closed.
  • It must be composed of straight-line segments: This is a crucial distinction. A shape that contains any curves is not a polygon. A circle, for example, is not a polygon because its boundary is a single, continuous curve. An oval is also not a polygon. A shape that has a combination of straight lines and curves, like a semicircle attached to a rectangle, is also not a polygon.
  • It must have a finite number of segments: The chain of lines must eventually end and join back to the starting point. This rules out infinite shapes.

With this foundational understanding, we can begin to classify polygons into distinct families, which helps us to organize our study and understand their properties more deeply.

Simple vs. Complex Polygons

The first major distinction we can make is between simple and complex polygons.

A simple polygon is one whose edges do not cross or intersect each other. The boundary of a simple polygon divides the plane into two distinct regions: the interior of the polygon and the exterior. Most of the polygons we encounter in everyday life and in elementary geometry are simple polygons. A triangle, a square, a pentagon—these are all simple polygons. When you draw them, the line you are drawing never crosses over another part of the line.

A complex polygon (also known as a self-intersecting polygon or a star polygon) is one whose edges do cross over one another. A classic example is the five-pointed star, or pentagram. In this shape, the lines that form the points intersect with the lines that form the inner pentagon. For complex polygons, the concept of an "interior" becomes more ambiguous, and many of the standard formulas for area and angles do not apply in the same way. For the vast majority of our discussion, we will be focusing on simple polygons, as they form the basis of Euclidean geometry.

Convex vs. Concave Polygons

Within the category of simple polygons, we can make another critical distinction based on their angles: convex and concave.

A convex polygon is one where all its interior angles are less than 180 degrees. There is a simple and intuitive way to identify a convex polygon: if you pick any two points inside the shape and draw a straight line segment connecting them, that line segment will always remain entirely inside the polygon. Another way to think about it is that the polygon "caves outwards" everywhere. A square, a regular hexagon, and an equilateral triangle are all examples of convex polygons. If you were to walk around the perimeter of a convex polygon, you would always be turning in the same direction (always left or always right).

A concave polygon is one that has at least one interior angle that is greater than 180 degrees. This angle creates an "inward dent" or a "cave" in the shape. The test of drawing a line between two interior points still holds true, but now you can find at least one pair of points for which the connecting line segment will pass outside the boundary of the polygon. A simple arrowhead shape is a good example of a concave polygon. The point of the arrow is convex, but the base where the two lines meet the shaft forms a reflex angle (an angle greater than 180°), making the entire shape concave.

This distinction is not merely cosmetic. The properties of convex and concave polygons can be quite different. For example, any line can intersect the boundary of a convex polygon at a maximum of two points, while a line can intersect the boundary of a concave polygon at many more points.

Regular vs. Irregular Polygons

The final primary classification is based on the uniformity of the polygon's sides and angles.

A regular polygon is one that is both equiangular (all interior angles are equal in measure) and equilateral (all sides are equal in length). Regular polygons possess a high degree of symmetry and are often considered the most "perfect" examples of their kind. A square is a regular quadrilateral, an equilateral triangle is a regular triangle, and a stop sign is a regular octagon. Because of their perfect symmetry, regular polygons have a wealth of predictable properties that we can describe with elegant mathematical formulas.

An irregular polygon is any polygon that is not regular. This means that its sides are not all the same length, or its angles are not all the same measure, or both. The vast majority of polygons are irregular. A typical four-sided plot of land, a randomly drawn pentagon, or the shape of a lake on a map would all be irregular polygons. While they lack the perfect symmetry of their regular counterparts, they are no less important in geometry and in describing the real world.

These classifications—simple vs. complex, convex vs. concave, and regular vs. irregular—provide the foundational vocabulary for our continued exploration. By understanding these categories, we can begin to dissect the specific properties of individual polygon families.

Part 2: A Journey Through the Sides - Naming and Classifying Polygons

The most common way to classify polygons is by the number of sides they have. This system of naming, largely derived from Greek and Latin prefixes, provides a clear and unambiguous way to identify and discuss these shapes. While we can have a polygon with any number of sides (three or more), specific names have been established for the first few, and a general convention exists for the rest.

The simplest possible polygon is the triangle (3 sides). From there, we have the quadrilateral (4 sides), the pentagon (5 sides), the hexagon (6 sides), the heptagon (7 sides), the octagon (8 sides), the nonagon (9 sides), and the decagon (10 sides).

The naming continues, though the names become less common in everyday language. An 11-sided polygon is a hendecagon, and a 12-sided one is a dodecagon. Beyond this, mathematicians typically use a more general naming convention. A polygon with n sides is simply called an n-gon. So, a 20-sided polygon is a 20-gon, a 50-sided polygon is a 50-gon, and so on. This convention allows us to talk about polygons with any number of sides, even those with hundreds or thousands of sides.

While this naming system is straightforward, the true interest lies not in the names themselves, but in the unique properties and the incredible diversity found within each family of polygons. No two families demonstrate this diversity better than the triangle and the quadrilateral.

Part 3: The Triangle - The Unshakeable Foundation of Geometry

The triangle, with its three sides and three angles, is the simplest possible polygon. It is the atomic unit of polygonal geometry. Yet, within this simple structure lies a universe of complexity, a set of properties so fundamental that they form the bedrock of trigonometry, surveying, engineering, and physics. The triangle's primary strength, both literally and mathematically, comes from its inherent rigidity. Unlike a quadrilateral, which can be easily pushed out of shape, a triangle is rigid. Its side lengths uniquely determine its shape. This principle of rigidity is why triangles are used everywhere in construction, from the trusses of bridges to the frames of roofs.

Triangles can be classified in two primary ways: by the lengths of their sides and by the measures of their angles.

Classification by Sides

  • Equilateral Triangle: All three sides are of equal length, and consequently, all three interior angles are equal (each measuring 60 degrees). It is a regular polygon and possesses three lines of symmetry.
  • Isosceles Triangle: Two of the three sides are of equal length. The angles opposite these equal sides are also equal. An isosceles triangle has one line of symmetry.
  • Scalene Triangle: All three sides are of different lengths, and all three interior angles are of different measures. It has no lines of symmetry.

Classification by Angles

  • Acute Triangle: All three interior angles are less than 90 degrees.
  • Right-Angled Triangle (or Right Triangle): One of the interior angles is exactly 90 degrees (a right angle). The side opposite the right angle is the longest side and is called the hypotenuse. The other two sides are called legs. Right triangles are profoundly important, as they are the basis of trigonometry.
  • Obtuse Triangle: One of the interior angles is greater than 90 degrees (an obtuse angle).

These two classification systems can be used together. For example, a right-angled triangle can also be an isosceles triangle (if the two legs are equal in length). An equilateral triangle is always an acute triangle.

The Pythagorean Theorem

Perhaps the most famous theorem in all of mathematics, the Pythagorean Theorem, applies exclusively to right-angled triangles. It states a profound and elegant relationship between the lengths of its three sides. If we denote the lengths of the two legs as a and b, and the length of the hypotenuse as c, the theorem states:

a² + b² = c²

In words, the square of the length of the hypotenuse is equal to the sum of the squares of the lengths of the other two sides. This simple equation is a powerful tool that allows us to calculate unknown distances and has been used for millennia in construction, navigation, and surveying. While attributed to the Greek mathematician Pythagoras, evidence suggests this relationship was known to Babylonian and Indian mathematicians centuries earlier.

The Sum of Interior Angles

A universal property of all triangles, regardless of their type, is that the sum of their three interior angles is always exactly 180 degrees. This can be visualized by tearing the three corners off a paper triangle and arranging them together; they will always form a straight line. This property is fundamental to solving countless geometric problems.

Trigonometry: The Study of Triangles

The importance of the triangle is elevated to an entirely new field of study: trigonometry. Trigonometry is, at its core, the study of the relationships between the side lengths and angle measures of triangles. It begins with the right-angled triangle and defines three primary trigonometric ratios:

  • Sine (sin): The ratio of the length of the side opposite an angle to the length of the hypotenuse.
  • Cosine (cos): The ratio of the length of the side adjacent to an angle to the length of the hypotenuse.
  • Tangent (tan): The ratio of the length of the side opposite an angle to the length of the side adjacent to the angle.

These three simple functions, along with their reciprocals, allow us to solve for unknown angles and distances in any right-angled triangle, a capability that is essential in fields ranging from astronomy to engineering to computer graphics.

Part 4: The Quadrilateral - A World of Four-Sided Figures

After the triangle, the next family of polygons is the quadrilateral, a four-sided shape. While not as rigid as the triangle, quadrilaterals are incredibly common and diverse, forming the basis of most man-made structures, from buildings and rooms to books and screens. The single, unifying property of all quadrilaterals is that the sum of their four interior angles is always 360 degrees.

The world of quadrilaterals is best understood as a family tree, with more specific types branching off from more general ones.

The most general quadrilateral is simply an irregular, four-sided shape with no special properties. From here, we can identify more specialized forms.

Trapezoid (or Trapezium)

A trapezoid is a quadrilateral that has at least one pair of parallel sides. The parallel sides are called the bases of the trapezoid, and the non-parallel sides are called the legs. If the legs are also equal in length, the trapezoid is called an isosceles trapezoid.

Parallelogram

A more specific and very important type of quadrilateral is the parallelogram. A parallelogram is a quadrilateral with two pairs of parallel sides. This single condition gives rise to a set of other important properties:

  • Opposite sides are equal in length.
  • Opposite angles are equal in measure.
  • Consecutive angles are supplementary (they add up to 180 degrees).
  • The diagonals bisect each other (they cut each other in half).

The parallelogram is a major branch in the quadrilateral family tree, as it gives rise to three other very important and familiar shapes.

Rectangle

A rectangle is a parallelogram with four right angles. Because it is a parallelogram, it inherits all the properties of a parallelogram (opposite sides equal, diagonals bisect each other). The addition of four right angles gives it one more special property: its diagonals are also equal in length.

Rhombus (or Diamond or Lozenge)

A rhombus is a parallelogram with four equal sides. Like the rectangle, it inherits all the properties of a parallelogram. The condition of four equal sides gives it a unique property: its diagonals are perpendicular to each other (they intersect at a 90-degree angle) and they also bisect the interior angles of the rhombus.

Square

The square sits at the very top of the quadrilateral family tree. It is a quadrilateral that is both a rectangle and a rhombus. This means it has the properties of both:

  • Four equal sides (from the rhombus).
  • Four right angles (from the rectangle).
  • Diagonals that are equal in length (from the rectangle).
  • Diagonals that are perpendicular bisectors of each other (from the rhombus).

The square is the most regular and symmetrical of all quadrilaterals, a perfect balance of sides and angles.

Kite

The kite is another special type of quadrilateral that does not fit into the parallelogram family. A kite is a quadrilateral with two distinct pairs of adjacent sides that are equal in length. Think of the shape of a traditional flying kite. The properties of a kite include that one of its diagonals is the perpendicular bisector of the other.

This hierarchical classification helps us understand the relationships between these shapes and how a specific set of conditions can lead to a more specialized form with more predictable properties.

Part 5: The Geometry of Regular Polygons

While triangles and quadrilaterals are incredibly diverse, the world of regular polygons (with five or more sides) is one of perfect symmetry and predictable elegance. Because every regular n-gon is equiangular and equilateral, we can derive powerful and universal formulas to describe their properties.

The Sum of Interior Angles

For any polygon with n sides (where n is 3 or more), the sum of its interior angles can be calculated with a simple formula:

Sum of interior angles = (n - 2) * 180°

But why does this formula work? The logic is beautiful and intuitive. Imagine you are standing at one vertex of a regular polygon. You can draw straight lines (diagonals) from that vertex to every other non-adjacent vertex. These lines will divide the polygon into a series of non-overlapping triangles. The number of triangles you can create will always be two less than the number of sides. For a pentagon (n=5), you can draw 2 diagonals to create 3 triangles. For a hexagon (n=6), you can draw 3 diagonals to create 4 triangles. In general, you create n-2 triangles. Since the sum of the angles in each triangle is 180°, the total sum of all the interior angles of the polygon is (n-2) * 180°.

For a regular polygon, where all interior angles are equal, we can find the measure of a single interior angle by dividing the total sum by the number of angles, n.

Measure of one interior angle = ((n - 2) * 180°) / n

This formula allows us to calculate, for example, that each angle in a regular hexagon (n=6) is ((6-2) * 180) / 6 = (4 * 180) / 6 = 120°.

The Sum of Exterior Angles

An even more remarkable property applies to the exterior angles of any convex polygon (regular or irregular). The sum of the exterior angles, one at each vertex, is always exactly 360°.

Again, the intuition is simple. Imagine you are walking around the perimeter of a polygon. At each vertex, you have to turn by a certain amount to follow the next side. The amount you turn is the exterior angle. By the time you have completed one full loop and returned to your starting point, facing in your original direction, you will have turned through a full circle, which is 360°.

For a regular polygon, where all exterior angles are equal, the measure of a single exterior angle is simply:

Measure of one exterior angle = 360° / n

Notice that for a regular polygon, the interior and exterior angles at any vertex are supplementary (they add up to 180°). This provides a quick way to check your calculations.

The Area of a Regular Polygon

Calculating the area of a regular polygon is a classic geometry problem. The most elegant method involves dividing the polygon into n identical isosceles triangles. Each triangle has a vertex at the center of the polygon and its base is one of the sides of the polygon.

The key to this method is a line segment called the apothem. The apothem is a line from the center of the polygon that is perpendicular to one of its sides. It is the height of each of the n identical triangles.

The area of a single triangle is (1/2) * base * height. In our case, the base is the length of a side of the polygon (s), and the height is the apothem (a). So, the area of one triangle is (1/2) * s * a.

Since there are n such triangles, the total area of the polygon is n times the area of one triangle:

Area = n * (1/2) * s * a

We can simplify this. The perimeter of the polygon is the length of one side (s) multiplied by the number of sides (n). So, Perimeter = n * s.

Substituting this into our area formula, we get the beautifully simple and powerful equation for the area of any regular polygon:

Area = (1/2) * Perimeter * Apothem

This formula highlights a deep connection between a shape's linear dimensions (perimeter and apothem) and its two-dimensional area.

Diagonals in a Regular Polygon

A diagonal is a line segment connecting two non-adjacent vertices. As the number of sides in a polygon increases, the number of possible diagonals grows rapidly. We can find the total number of diagonals (D) in a polygon with n sides using the formula:

D = n(n - 3) / 2

The logic here is also straightforward. From any single vertex, you can draw a line to n-1 other vertices. However, two of these are the adjacent vertices, which form the sides of the polygon, not diagonals. So, from each vertex, you can draw n-3 diagonals. Since there are n vertices, you might think the total is n * (n-3). However, this method counts each diagonal twice (once from each of its endpoints), so we must divide by 2 to get the correct total.

These formulas allow us to deconstruct and analyze any regular polygon, revealing the mathematical order that underlies their symmetrical beauty.

Part 6: Polygons Beyond the Plane - Tesselations and Polyhedra

The study of polygons is not confined to the flat, two-dimensional plane. These fundamental shapes extend their influence into the creation of infinite patterns and into the third dimension to form the basis of solid geometry.

Tessellations: Tiling the Plane

A tessellation (or tiling) is a pattern of shapes that covers a plane with no gaps and no overlaps. Polygons are the perfect shapes for creating tessellations.

The question of which regular polygons can tessellate by themselves is an interesting one. For a regular polygon to be able to tile the plane, its interior angle must be a divisor of 360 degrees. This is because an integer number of the polygons must be able to meet perfectly at a single point.

Let's check our interior angle formula:

  • Equilateral Triangle: Interior angle = 60°. 360° / 60° = 6. Six triangles can meet at a point. So, yes, it tessellates.
  • Square: Interior angle = 90°. 360° / 90° = 4. Four squares can meet at a point. So, yes, it tessellates.
  • Regular Pentagon: Interior angle = 108°. 360° / 108° = 3.33... Not an integer. So, a regular pentagon cannot tessellate by itself.
  • Regular Hexagon: Interior angle = 120°. 360° / 120° = 3. Three hexagons can meet at a point. So, yes, it tessellates.

For any regular polygon with more than six sides, the interior angle will be greater than 120°, and thus will not divide evenly into 360°. Therefore, only three regular polygons—the equilateral triangle, the square, and the regular hexagon—can create regular tessellations on their own. This is why hexagonal tilings are so common in nature (like in honeycombs), as they are incredibly efficient at covering a surface.

Polyhedra: Polygons in Three Dimensions

When polygons are used as the faces of a three-dimensional solid, the resulting shape is called a polyhedron. The most famous and revered polyhedra are the Platonic Solids.

The Platonic Solids are a group of five special polyhedra that were known to the ancient Greeks. They are defined by three conditions:

  • All of their faces are identical regular polygons.
  • The same number of faces meet at each vertex.
  • They are convex.

There are only five solids that meet these criteria:

  • Tetrahedron: 4 faces, all equilateral triangles. 3 triangles meet at each vertex.
  • Cube (or Hexahedron): 6 faces, all squares. 3 squares meet at each vertex.
  • Octahedron: 8 faces, all equilateral triangles. 4 triangles meet at each vertex.
  • Dodecahedron: 12 faces, all regular pentagons. 3 pentagons meet at each vertex.
  • Icosahedron: 20 faces, all equilateral triangles. 5 triangles meet at each vertex.

The philosopher Plato associated these five perfect solids with the classical elements of earth, air, water, fire, and the universe, cementing their place in the history of ideas. These shapes are not just mathematical curiosities; they appear in nature, in crystal structures, and in the microscopic shells of tiny marine organisms.

Part 7: The Cultural and Historical Significance of Polygons

The study of polygons is not a recent invention. Its history is intertwined with the development of human civilization, art, and philosophy.

In Ancient Greece, figures like Plato and Euclid elevated the study of geometry to a sacred pursuit. The Greeks were fascinated by the perfection and symmetry of regular polygons and the Platonic solids, seeing them as representations of cosmic order and harmony. Euclid's Elements, one of the most influential mathematical texts ever written, is dedicated to the study of geometry, with a significant focus on the properties of polygons.

In Islamic art and architecture, polygons are the foundation of breathtakingly complex geometric patterns. Using only a compass and a straightedge, artists created intricate tilings and star-shaped polygons (like the girih tiles) to decorate mosques and palaces. These patterns, often representing the infinite and unified nature of creation, are a testament to the mathematical sophistication of the culture.

In Gothic architecture, the rose windows of great cathedrals are masterpieces of polygonal design. These vast, circular stained-glass windows are constructed from intricate arrangements of segments that form polygons, creating a sense of divine order and celestial harmony.

In the modern era, architects like Buckminster Fuller championed the use of polygons in his design of geodesic domes. These structures, based on networks of triangles, are incredibly strong and lightweight, demonstrating the practical application of polygonal rigidity on a massive scale.

Even in nature, polygons are everywhere. The hexagonal cells of a honeycomb are a perfect example of an efficient tessellation. The columns of basalt rock at the Giant's Causeway in Northern Ireland formed into mostly hexagonal pillars as volcanic lava cooled and cracked. The intricate symmetrical beauty of a snowflake is a testament to the way water molecules arrange themselves into hexagonal crystalline structures.

Conclusion: The Enduring Legacy of the Polygon

From the simple triangle to the complex dodecahedron, the polygon is a concept of immense depth and surprising versatility. It is a shape that is at once mathematically pure and physically manifest. It is the alphabet of geometry, the building block of structures both natural and man-made, and a source of endless fascination for mathematicians, artists, and architects alike.

We have seen how a simple definition can lead to a rich taxonomy of shapes, each with its own unique set of properties and formulas. We have journeyed from the rigidity of the triangle and the diversity of the quadrilateral to the perfect symmetry of regular polygons. We have seen how these flat shapes can tile an infinite plane and extend into the third dimension to form the perfect Platonic solids. And we have glimpsed their profound impact on human culture, from ancient philosophy to modern engineering.

The polygon is more than just a shape you draw on a page. It is a key to understanding the world around us. It is a demonstration of how simple rules can give rise to infinite complexity and breathtaking beauty. It is, in its essence, the unseen architecture that underpins so much of what we see and what we build, a timeless and fundamental concept that will continue to inspire and inform for centuries to come.

Common Doubt Clarified

1.What is the difference between a polygon and a circle?

The fundamental difference lies in their boundaries. A polygon is a closed shape made of a finite number of straight-line segments. A circle is a closed shape made of a single, continuous curve with no straight lines or angles. You can think of a circle as the theoretical limit of a regular polygon as the number of sides approaches infinity.

2. Can a polygon have curved sides?

No. By definition, a polygon must be composed exclusively of straight-line segments. If a shape has even one curved side, it is not a polygon. Shapes that combine straight lines and curves are generally just referred to by their specific names or as composite shapes.

3. What is a star polygon?

A star polygon is a type of complex, or self-intersecting, polygon. Its edges cross over one another. The most common example is the five-pointed star, or pentagram, which is created by extending the sides of a regular pentagon until they intersect. These polygons do not follow all the same rules as simple polygons, particularly regarding interior angles and area.

4. Why are hexagons so common in nature, specifically in honeycombs?

 Hexagons are incredibly efficient for tiling a plane. A regular hexagon has the smallest possible perimeter for a given area among all regular tessellating shapes. For bees, this means using the least amount of precious wax to create the most amount of storage space for their honey. It is a perfect evolutionary solution to a resource optimization problem.

5. How would you find the area of an irregular polygon?

 The most common method is decomposition. You would divide the irregular polygon into a combination of simpler shapes for which you know the area formulas, such as triangles, rectangles, and trapezoids. You would then calculate the area of each of these smaller shapes and add them all together to get the total area of the original polygon.

6. Is a cube a polygon?

No, a cube is not a polygon. A polygon is a two-dimensional shape. A cube is a three-dimensional object, which is classified as a polyhedron. However, the six faces of a cube are all squares, and a square is a type of polygon.

7. What is the polygon with the most number of sides ever named?

While you can technically have a polygon with any number of sides, specific names become rare. A polygon with a million sides is sometimes called a megagon, and one with a trillion sides a gigagon. These are largely theoretical concepts, as a megagon drawn on a circle the size of the Earth would be virtually indistinguishable from a circle to the human eye.

8. What does it mean for a shape to be "rigid"?

 In geometry, rigidity means that the shape's form cannot be changed without altering the length of at least one of its sides. Triangles are inherently rigid. If you build a triangle out of three rigid bars and hinges at the corners, you cannot deform it. A quadrilateral, however, is not rigid. You can easily push on a corner of a square made of four bars and hinges, and it will collapse into a rhombus shape without any bar changing length. This principle of triangular rigidity is fundamental to civil engineering and construction.


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